Slaying vampires is child’s play for skinwalker Jane Yellowrock. But handling the complicated politics of New Orleans’ supernatural players is another story...
Jane is keeping the peace between visiting groups of witches and vamps in the city, but then trouble comes knocking on her doorstep. When her house is magically attacked, the wild chase to find her assailants unearths a mystery that has literally been buried deep.
A missing master vampire, presumed long deceased, is found chained in a pit...undead, raving mad, and in the company of two human bodies. Now it’s up to Jane to find out who kept the vampire hidden for so long and why, because the incident could tip already high supernatural tensions to an all-out arcane war.
Jane Yellowrock, Tome 10: Shadow Rites
As if reading my mind, Eli said, “This isn’t going down like attrition warfare, where success is quantified by enemy killed or disabled, weapons and infrastructure destroyed, and territory occupied. This is going down like a game. A video game.”
“Like the ones we found at the old house,” I said.
“Yeah. We’ve missed something. Our intel is bad.”
“Or… A game run by a cat,” I said. “Cat and mouse. Play with the mouse. Maybe hurt it a little. Let it go, let it think it was free. Then pounce again. Yeah. Got it.” I knew diddly squat about video games but I knew cats.
Veuillez choisir un nouveau mot de passe et indiquer le code secret qui vient d'être envoyé sur votre email