Tous les livres de Wayne Thomas Batson
Fourteen-year-old Archer Keaton discovers he has the ability to enter and explore his dreams. He is a dreamtreader, one of three selected from each generation. Their mission: to protect the waking world from the Nightmare Lord, who wreaks chaos in the Dream World. But as Archer's dreams become more dangerous and threatening, so too does his waking life.
Rigby Thames, the new kid from England, builds a suspicious rock star-like following at Dresden High School a little too quickly. Even Archer's best friend and confidant, Kara Windchil, seems taken in by the cool guy with the wild blond hair, which definitely rubs Archer the wrong way. Archer must face two foes in two worlds, but he cannot succeed alone. Archer sets off to find other dreamtreaders in a desperate attempt to defeat the enemy terrorizing his friends and family.
The Nightmare Lord has been thrown down, but his throne is no longer empty. Rigby Thames has taken up the evil mantle with Kara Windchil as his queen. Now the only living dreamtreader, Archer Keaton finds himself on the outside of two worlds looking in. Dream Walking Inc. is taking the world by storm, allowing Rigby to build an unstoppable empire. Worse still, Rigby has unleashed the Tendrils, shadow people who can cross over into the waking world. As Archer s family and friends begin to disappear, unexpected help comes in the form of the Wind Maiden, a mysterious angelic being who seems to know how Archer can rescue his loved ones and defeat the new Nightmare King. But the cost may prove too dear for Archer to pay.
Fifteen-year-old Archer Keaton has the ability to enter and explore his dreams. He is a Dreamtreader, one of three selected from each generation. Their mission: to protect the waking world from the Nightmare Lord who dwells beyond the Slumber Gate. But as Archer’s dreams become more dangerous and threatening, so too does his waking life.
In this fast-paced conclusion to the exciting fantasy trilogy, the dream world and the waking world bleed into each other when a rift is formed between the two. People in the real world suddenly find their waking lives resemble their wildest dreams. Now it’s up to Archer and his fellow Dreamtreaders to race to reverse the rift before too much damage is done and to battle Archer’s ex-best friend, Kara, who sits on the throne of the Nightmare Lord. Kara is building an army of her own. Will Archer be strong enough to stand against her?

