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Hell’s Gill looked like any other slot canyon. Situated in the northwest sector of the Yorkshire Dales and sharing a border with the Lake District National Park, it was a narrow five-hundred-meter-long slash in the ground, created over the centuries by the clear, cold waters that still ran at its base. Although not particularly deep, it had become a favorite haunt of cavers and scramblers alike, all of whom had no idea that this was one of the most dangerous places on earth.
Hell’s Gill wasn’t just a slot canyon.
It happened to host the main entrance into Darkside—a reflection of our world that existed on a different plane.
It was also the home of demons, dark elves, and who knew what other nasties.
Though no one these days remembered how, multiple gateways had formed between our plane and theirs. Most of these were considered minor and, until recently, the only demons that came through with any sort of regularity were juveniles seeking to hone their hunting skills. Every gateway was both magically warded and regularly checked, and the witch council in the nearest town was generally responsible for dealing with any incursion.
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